There has long been a war between foxes and raccoons, going back into antiquity. Raccoons are the sworn mortal enemy of foxes, and they will stop at nothing to obliterate foxkind from the face of the Earth. It is for this reason that the Ministry of Raccoon affairs highly recommends against interacting with any raccoons under any circumstance, as they are both a grave personal threat as well as an existential threat to the state. If you should ever see a raccoon, the best option is to run in the opposite direction. If escape is not an option, an honorable death for the preservation of foxkind is warranting of the utmost respect. Still, one should not seek such opportunities to obliterate the raccoons, though they may tempt you. Do not be fooled by their mocking tactics into starting a fight - you will either barely win or die trying.
Raccoons are known for being mischievous creatures set on killing every fox they see. Even if they act friendly, you can be sure they are not. They may try to convince you that the war between foxes and raccoons is just an elaborate ploy. Do not be fooled by this. Just when you think you have realized the "truth" about raccoons, they will stab you in the back. Also consider when making these decisions that betrayal of foxkind is punishable by death, though colluding with raccoons will likely see them kill you first.
Though all raccoons are considered dangerous, the Ministry of Raccoon Affairs has chosen to publish a list of the most dangerous individuals. Information leading to the prosecution of these heinous raccoons may be rewarded with a prize of up to 1,000,000 $VP. In the spirit of reminding Vulpians of their eternal struggle, public enemy number one is always ceremoniously deemed "the raccoon."